Merge branch 'feat/bigmind/achievements-rework'

This commit is contained in:
Patrick Plate
2026-04-04 18:50:55 +02:00
43 changed files with 291 additions and 7 deletions
+134 -2
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@@ -435,10 +435,10 @@ def compute_achievements(user_id: str) -> list[dict]:
# ── Assemble ────────────────────────────────────────────────────────────── # ── Assemble ──────────────────────────────────────────────────────────────
A = [] A = []
def _add(id_, icon, name, desc, unlocked, unlocked_at, condition, extra=None): def _add(id_, icon, name, desc, unlocked, unlocked_at, condition, extra=None, image=None):
A.append(dict(id=id_, icon=icon, name=name, description=desc, A.append(dict(id=id_, icon=icon, name=name, description=desc,
unlocked=unlocked, unlocked_at=unlocked_at, unlocked=unlocked, unlocked_at=unlocked_at,
condition=condition, extra=extra)) condition=condition, extra=extra, image=image))
_add("first_breath", "🌱", "First Breath", _add("first_breath", "🌱", "First Breath",
"Opened the very first session", "Opened the very first session",
@@ -539,6 +539,138 @@ def compute_achievements(user_id: str) -> list[dict]:
sniper_row is not None, _dt(sniper_row[0]) if sniper_row else None, sniper_row is not None, _dt(sniper_row[0]) if sniper_row else None,
"Save 500,000+ tokens in a single operation") "Save 500,000+ tokens in a single operation")
# ── Tiered Achievement Badges (20 PNG) ────────────────────────────────────
# NOTE: conn is already closed above; open a fresh connection for tiered queries
tiers = ["bronze", "silver", "gold", "platinum"]
tier_names = ["Bronze", "Silver", "Gold", "Platinum"]
with db() as conn2:
# Networker (people directory)
try:
people_count = conn2.execute(
"SELECT COUNT(*) FROM people WHERE user_id=?", (user_id,)
).fetchone()[0]
except Exception:
people_count = 0
for i, thresh in enumerate([1, 5, 25, 100]):
unlocked = people_count >= thresh
unlocked_at = None
if unlocked:
try:
row = conn2.execute(
"SELECT created_at FROM people WHERE user_id=?"
" ORDER BY created_at ASC LIMIT 1 OFFSET ?",
(user_id, thresh - 1)
).fetchone()
except Exception:
row = None
unlocked_at = _dt(row[0]) if row else None
_add(
f"networker_{tiers[i]}", None, f"Networker {tier_names[i]}",
f"Added your {thresh:,}+ person to the directory",
unlocked, unlocked_at,
f"Reach {thresh:,} people (now: {people_count:,})",
image=f"static/achievements/networker_{tiers[i]}.png"
)
# Token Sniper (max single token save)
try:
max_token = conn2.execute(
"SELECT COALESCE(MAX(tokens_saved_estimate), 0) FROM token_saves WHERE user_id=?",
(user_id,)
).fetchone()[0]
except Exception:
max_token = 0
for i, thresh in enumerate([10000, 50000, 250000, 1000000]):
unlocked = max_token >= thresh
unlocked_at = None
if unlocked:
try:
row = conn2.execute(
"SELECT created_at FROM token_saves"
" WHERE user_id=? AND tokens_saved_estimate >= ?"
" ORDER BY created_at ASC LIMIT 1",
(user_id, thresh)
).fetchone()
except Exception:
row = None
unlocked_at = _dt(row[0]) if row else None
_add(
f"tokensniper_{tiers[i]}", None, f"Token Sniper {tier_names[i]}",
f"Single shot saved {thresh:,}+ tokens",
unlocked, unlocked_at,
f"Max single save {thresh:,}+ (current max: {max_token:,})",
image=f"static/achievements/tokensniper_{tiers[i]}.png"
)
# Hypothesis Master (confirmed hypotheses)
try:
confirmed_hyp_count = conn2.execute(
"SELECT COUNT(*) FROM hypotheses WHERE user_id=? AND status='confirmed'",
(user_id,)
).fetchone()[0]
except Exception:
confirmed_hyp_count = 0
for i, thresh in enumerate([3, 10, 25, 100]):
unlocked = confirmed_hyp_count >= thresh
unlocked_at = None
if unlocked:
row = conn2.execute(
"SELECT resolved_at FROM hypotheses"
" WHERE user_id=? AND status='confirmed'"
" ORDER BY resolved_at ASC LIMIT 1 OFFSET ?",
(user_id, thresh - 1)
).fetchone()
unlocked_at = _dt(row[0]) if row else None
_add(
f"hypothesismaster_{tiers[i]}", None, f"Hypothesis Master {tier_names[i]}",
f"Confirmed {thresh:,}+ predictions right",
unlocked, unlocked_at,
f"Confirm {thresh:,}+ hypotheses (now: {confirmed_hyp_count:,})",
image=f"static/achievements/hypothesismaster_{tiers[i]}.png"
)
# Memory Architect (facts stored — fact_count already computed above)
for i, thresh in enumerate([25, 100, 500, 2500]):
unlocked = fact_count >= thresh
unlocked_at = None
if unlocked:
row = conn2.execute(
"SELECT created_at FROM facts"
" WHERE user_id=? AND (deprecated IS NULL OR deprecated=0)"
" ORDER BY created_at ASC LIMIT 1 OFFSET ?",
(user_id, thresh - 1)
).fetchone()
unlocked_at = _dt(row[0]) if row else None
_add(
f"memoryarchitect_{tiers[i]}", None, f"Memory Architect {tier_names[i]}",
f"Stored {thresh:,}+ facts in your brain",
unlocked, unlocked_at,
f"Store {thresh:,}+ facts (now: {fact_count:,})",
image=f"static/achievements/memoryarchitect_{tiers[i]}.png"
)
# Session Veteran (session_count already computed above)
for i, thresh in enumerate([50, 250, 1000, 5000]):
unlocked = session_count >= thresh
unlocked_at = None
if unlocked:
row = conn2.execute(
"SELECT started_at FROM sessions"
" WHERE user_id=? AND ended_at IS NOT NULL"
" ORDER BY started_at ASC LIMIT 1 OFFSET ?",
(user_id, thresh - 1)
).fetchone()
unlocked_at = _dt(row[0]) if row else None
_add(
f"sessionveteran_{tiers[i]}", None, f"Session Veteran {tier_names[i]}",
f"Completed {thresh:,}+ sessions",
unlocked, unlocked_at,
f"Complete {thresh:,}+ sessions (now: {session_count:,})",
image=f"static/achievements/sessionveteran_{tiers[i]}.png"
)
return A return A
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+16
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@@ -159,6 +159,22 @@ def _create_app():
return jsonify(final[:15]) return jsonify(final[:15])
@app.route('/static/achievements/<filename>')
def achievements_image(filename: str):
from pathlib import Path
safe_name = Path(filename).name
img_path = Path('static') / 'achievements' / safe_name
if img_path.exists() and img_path.suffix.lower() in ['.png', '.jpg', '.jpeg', '.webp', '.gif']:
mimetype = {
'.png': 'image/png',
'.jpg': 'image/jpeg',
'.jpeg': 'image/jpeg',
'.webp': 'image/webp',
'.gif': 'image/gif',
}.get(img_path.suffix.lower(), 'image/png')
return send_file(str(img_path), mimetype=mimetype)
abort(404)
return app return app
+79 -5
View File
@@ -29,18 +29,24 @@ def _render_achievements(achievements: list) -> str:
def _esc(s): def _esc(s):
return (s or "").replace('"', "&quot;").replace("'", "&#39;") return (s or "").replace('"', "&quot;").replace("'", "&#39;")
lock_overlay = "" if a["unlocked"] else '<span class="ach-lock">🔒</span>' lock_overlay = '<span class="ach-lock">🔒</span>' if not a["unlocked"] else ''
if a.get("image"):
tier = a["id"].rsplit("_", 1)[-1]
visual_html = f'<div class="ach-image tier-{tier}">{lock_overlay}</div>'
else:
visual_html = f'<div class="ach-icon">{a["icon"]}{lock_overlay}</div>'
return ( return (
f'<div class="ach-card{locked_cls} ach-trigger"' f'<div class="ach-card{locked_cls} ach-trigger" data-image="{_esc(a.get("image") or "")}"'
f' data-icon="{_esc(a["icon"])}"' f' data-icon="{_esc(a["icon"] or "")}"'
f' data-name="{_esc(a["name"])}"' f' data-name="{_esc(a["name"])}"'
f' data-desc="{_esc(a["description"])}"' f' data-desc="{_esc(a["description"])}"'
f' data-unlocked="{1 if a["unlocked"] else 0}"' f' data-unlocked="{1 if a["unlocked"] else 0}"'
f' data-date="{_esc(a.get("unlocked_at") or "")}"' f' data-date="{_esc(a.get("unlocked_at") or "")}"'
f' data-condition="{_esc(a.get("condition") or "")}"' f' data-condition="{_esc(a.get("condition") or "")}"'
f' data-extra="{_esc(a.get("extra") or "")}">' f' data-extra="{_esc(a.get("extra") or "")}">'
f'<div class="ach-icon">{a["icon"]}{lock_overlay}</div>' f'{visual_html}'
f'<div class="ach-name">{a["name"]}</div>' f'<div class="ach-name">{a["name"]}</div>'
f'{date_html}' f'{date_html}'
f'{countdown_html}' f'{countdown_html}'
@@ -283,11 +289,65 @@ def _render_html(data: dict) -> str:
.ach-card:not(.locked):hover {{ border-color: var(--accent); transform: translateY(-2px); }} .ach-card:not(.locked):hover {{ border-color: var(--accent); transform: translateY(-2px); }}
.ach-card.locked {{ opacity: 0.35; filter: grayscale(0.6); }} .ach-card.locked {{ opacity: 0.35; filter: grayscale(0.6); }}
.ach-card.locked:hover {{ opacity: 0.55; border-color: var(--muted); }} .ach-card.locked:hover {{ opacity: 0.55; border-color: var(--muted); }}
.ach-image {{
width: 64px;
height: 64px;
border-radius: 50%;
margin: 0 auto 8px;
background-size: cover;
background-position: center;
position: relative;
}}
.tier-bronze {{
box-shadow: 0 0 8px rgba(205, 127, 50, 0.7);
border: 3px solid #cd7f32;
}}
.tier-silver {{
box-shadow: 0 0 8px rgba(170, 169, 173, 0.7);
border: 3px solid #aaa9ad;
}}
.tier-gold {{
box-shadow: 0 0 12px rgba(255, 215, 0, 0.8);
border: 3px solid #ffd700;
}}
.tier-platinum {{
box-shadow: 0 0 12px rgba(229, 228, 226, 0.8);
border: 3px solid #e5e4e2;
}}
.ach-card.locked::after {{
content: '🔒';
position: absolute;
top: 8px;
right: 8px;
font-size: 20px;
opacity: 0.8;
z-index: 1;
}}
.ach-card.locked .ach-icon,
.ach-card.locked .ach-image {{
opacity: 0.5;
}}
.ach-icon {{ font-size: 28px; line-height: 1; margin-bottom: 6px; position: relative; display: inline-block; }} .ach-icon {{ font-size: 28px; line-height: 1; margin-bottom: 6px; position: relative; display: inline-block; }}
.ach-lock {{ position: absolute; bottom: -4px; right: -6px; font-size: 12px; }} .ach-lock {{ position: absolute; bottom: -4px; right: -6px; font-size: 12px; }}
.ach-name {{ font-size: 10px; font-weight: 600; color: var(--text); line-height: 1.3; word-break: break-word; }} .ach-name {{ font-size: 10px; font-weight: 600; color: var(--text); line-height: 1.3; word-break: break-word; }}
.ach-date {{ font-size: 9px; color: var(--muted); margin-top: 3px; }} .ach-date {{ font-size: 9px; color: var(--muted); margin-top: 3px; }}
.ach-countdown {{ font-size: 9px; color: var(--yellow); margin-top: 3px; font-weight: 500; }} .ach-countdown {{ font-size: 9px; color: var(--yellow); margin-top: 3px; font-weight: 500; }}
.ap-image {{
width: 80px;
height: 80px;
border-radius: 50%;
object-fit: cover;
display: block;
margin: 0 auto 8px;
}}
/* Achievement popup panel */ /* Achievement popup panel */
#ach-popup {{ #ach-popup {{
display: none; position: fixed; z-index: 200; display: none; position: fixed; z-index: 200;
@@ -299,6 +359,15 @@ def _render_html(data: dict) -> str:
#ach-popup.pinned {{ pointer-events: auto; }} #ach-popup.pinned {{ pointer-events: auto; }}
#ach-popup.visible {{ display: block; }} #ach-popup.visible {{ display: block; }}
.ap-icon {{ font-size: 40px; text-align: center; margin-bottom: 8px; }} .ap-icon {{ font-size: 40px; text-align: center; margin-bottom: 8px; }}
.ap-image {{
width: 80px;
height: 80px;
border-radius: 50%;
object-fit: cover;
display: block;
margin: 0 auto 8px;
}}
.ap-name {{ font-size: 15px; font-weight: 700; text-align: center; margin-bottom: 6px; }} .ap-name {{ font-size: 15px; font-weight: 700; text-align: center; margin-bottom: 6px; }}
.ap-badge {{ .ap-badge {{
display: inline-block; font-size: 11px; font-weight: 600; padding: 2px 8px; display: inline-block; font-size: 11px; font-weight: 600; padding: 2px 8px;
@@ -557,7 +626,12 @@ def _render_html(data: dict) -> str:
function showPopup(card, pin) {{ function showPopup(card, pin) {{
var d = card.dataset; var d = card.dataset;
document.getElementById('ap-icon').textContent = d.icon; var tier = d.id.split('_').pop();
if (d.image) {{
document.getElementById('ap-icon').innerHTML = "<img class=\"ap-image tier-\" + tier + \" src=\" + d.image + \" alt=\" + d.name + \">";
}} else {{
document.getElementById('ap-icon').textContent = d.icon;
}}
document.getElementById('ap-name').textContent = d.name; document.getElementById('ap-name').textContent = d.name;
var badge = document.getElementById('ap-badge'); var badge = document.getElementById('ap-badge');
if (d.unlocked === '1') {{ if (d.unlocked === '1') {{
+62
View File
@@ -7,6 +7,7 @@ BIGMIND_DB_PATH + BIGMIND_USER to a fresh SQLite file per test.
import pytest import pytest
from datetime import datetime, timezone, timedelta from datetime import datetime, timezone, timedelta
from bigmind import memory_store from bigmind import memory_store
from bigmind.db import db
from bigmind.profile_builder import compute_achievements, build_profile_data from bigmind.profile_builder import compute_achievements, build_profile_data
@@ -44,6 +45,11 @@ class TestComputeAchievements:
"on_fire", "storyteller", "night_owl", "speed_thinker", "on_fire", "storyteller", "night_owl", "speed_thinker",
"first_handshake", "birthday", "shared_mind", "first_handshake", "birthday", "shared_mind",
"frugal_mind", "quarter_million", "token_millionaire", "sniper", "frugal_mind", "quarter_million", "token_millionaire", "sniper",
"networker_bronze", "networker_silver", "networker_gold", "networker_platinum",
"tokensniper_bronze", "tokensniper_silver", "tokensniper_gold", "tokensniper_platinum",
"hypothesismaster_bronze", "hypothesismaster_silver", "hypothesismaster_gold", "hypothesismaster_platinum",
"memoryarchitect_bronze", "memoryarchitect_silver", "memoryarchitect_gold", "memoryarchitect_platinum",
"sessionveteran_bronze", "sessionveteran_silver", "sessionveteran_gold", "sessionveteran_platinum",
} }
assert expected == ids assert expected == ids
@@ -325,4 +331,60 @@ class TestComputeAchievements:
# At minimum: first_breath + first_handshake = 2 # At minimum: first_breath + first_handshake = 2
assert len(unlocked) >= 2 assert len(unlocked) >= 2
class TestTieredAchievements:
def test_networker_bronze(self):
uid = _uid()
with db() as conn:
conn.execute("INSERT INTO people (user_id, username) VALUES (?, ?)", (uid, "test"))
conn.commit()
achs = compute_achievements(uid)
bronze = next(a for a in achs if a['id'] == 'networker_bronze')
assert bronze['unlocked'] is True
assert bronze['image'].endswith('networker_bronze.png')
def test_tokensniper_silver(self):
uid = _uid()
sid = memory_store.create_session(uid)
memory_store.log_token_save(sid, uid, "big save", 60000, "grep")
achs = compute_achievements(uid)
silver = next(a for a in achs if a['id'] == 'tokensniper_silver')
assert silver['unlocked'] is True
def test_hypothesismaster_bronze(self):
uid = _uid()
sid = memory_store.create_session(uid)
for _ in range(3):
hid = memory_store.add_hypothesis(uid, sid, "test", 0.8)
memory_store.resolve_hypothesis(hid, uid, "confirmed", "yes")
achs = compute_achievements(uid)
bronze = next(a for a in achs if a['id'] == 'hypothesismaster_bronze')
assert bronze['unlocked'] is True
def test_memoryarchitect_silver(self):
uid = _uid()
for _ in range(100):
memory_store.store_fact(uid, "test", f"fact {_}")
achs = compute_achievements(uid)
silver = next(a for a in achs if a['id'] == 'memoryarchitect_silver')
assert silver['unlocked'] is True
def test_sessionveteran_bronze(self):
uid = _uid()
for _ in range(50):
sid = memory_store.create_session(uid)
_close_session(sid)
achs = compute_achievements(uid)
bronze = next(a for a in achs if a['id'] == 'sessionveteran_bronze')
assert bronze['unlocked'] is True
def test_tiered_achievements_have_image(self):
uid = _uid()
achs = compute_achievements(uid)
tiered_ids = [
f"{cat}_{tier}" for cat in ["networker", "tokensniper", "hypothesismaster", "memoryarchitect", "sessionveteran"]
for tier in ["bronze", "silver", "gold", "platinum"]
]
for tid in tiered_ids:
a = next(aa for aa in achs if aa['id'] == tid)
assert a['image'] is not None
assert a['image'].endswith(tid + '.png')